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marveldesigner.com Web design & pop culture 2009-07-26T22:17:55Z WordPress http://marveldesigner.com/blog/?feed=atom jszilla <![CDATA[The problem with blogs]]> http://marveldesigner.com/blog/?p=198 2009-07-26T22:17:55Z 2009-07-26T22:17:55Z Is that you can start one with the best of intentions, and then find yourself not having posted for 12 months.

With that being said, I think I should shut this blog down again.

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jszilla <![CDATA[Thought this was amusing]]> http://marveldesigner.com/blog/?p=196 2009-02-01T18:04:23Z 2009-02-01T18:04:23Z Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime

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jszilla <![CDATA[Y Moms Connect through the Web; X Moms task]]> http://marveldesigner.com/blog/?p=189 2008-11-04T13:28:29Z 2008-11-04T13:23:48Z A study conducted by NewMediaMetrics found a significant difference in the types of digital behavior embraced by the X and Y generations when it comes to child raising.  Gen Y is much more attached to media that connects them to other moms (online communities, blogs, video-sharing sites, etc.), while Gen X moms are more likely to embrace the web for task-oriented activities like shopping online and uploading photos. The study concludes that this might signify a shift in the way that marketers should be targeting the next new generation of moms online.

Both groups X and Y share similar objectives of exploring mom-related issues online, Gen Y moms tend to have much higher attachment to interactive tools that allow them to connect directly with other moms.

The findings show that Gen Y moms make use of digital tools and activities that allow them to create
and own content (i.e., online profiles, blogs), as well as connect and interact with other moms
(i.e., text messages, photos and video, online community).

These behaviors demonstrate Gen Y moms’ confidence in their use of these technologies as forms
of communication and self-expression. It also reveals a trend among the younger Gen Y moms
of relying on the common experience of members of their cohort to help them navigate their journey
through parenthood.

Gen X moms use online technologies very differently.

They tend to engage in more task-oriented activities, such as online shopping, researching and
reviewing products, and organizing photos. This illustrates a significant generational shift in
how they behave in comparison to their Gen Y successors when it comes to the use of digital tools.

Source: Center for Media Research; NewMediaMetrix August, 2008

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jszilla <![CDATA[Building for an audience]]> http://marveldesigner.com/blog/?p=187 2008-10-19T13:48:09Z 2008-10-19T13:48:09Z Thinking out loud here.

There’s a trap that we all fall into in Web development, which is building something we want and then trying to figure out how to get people to use it.

Let’s take a different approach, identifying an audience first and target their needs.

I know that’s not as much fun, but really, it’s the most logical approach.

We’ve all built sites that have underperformed and if you look at the main factor, it would probably be that there was no underlying need for what we’d launched. I’ll use IndyPaws.com as an example:

We built the site for pet owners in central Indiana to socially connect, but looking back there was clearly not a large enough audience to make this a viable brand following that model.

What we should have done instead was build the site with a focus on galleries, games and contests - concentrating more on the “fun” aspect. I wouldn’t have eliminated the social networking, just downplayed it.

The problem I’m faced with now is that the users have already rejected the product, so relaunching it will not be an easy task. You only get one chance to make a first impression, so it’s important that to research before building - so that it’s no longer a crapshoot.

All of the projects we’re going to concentrate on in 2009 will we audience-first, and cool-factor second.

Stay tuned for more updates.

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jszilla <![CDATA[Mobile now, not later]]> http://marveldesigner.com/blog/?p=182 2008-09-04T08:38:36Z 2008-09-04T08:38:00Z I heard an interesting comparison today.

During a video conference with our corporate brethren, someone compared the use of mobile technology to the use of internet in 1998. While I think that’s accurate, I think that there’s an important distinction to make.

Namely, the speed by which the landscape changed in the last ten years is not a constant. The users are not going to continue to evolve at the same rate. The general acceptance of the internet into daily life, combined with the rapid advances of technology/infrastructure guarantee that things will change at a different pace.

So when do I think “Mobile 1998″ penetration will catch up to current traffic patterns/usage of traditional web sites? Realistically, I’d say about 24 months.

What that means is that we’d better get off our collective asses and start developing a real strategy for all of our web sites and applications that take full advantage of the mobile platform now.

Seriously, 24 months. Now that says a lot when you consider that my current traditional sites generate roughly 40 million page views per month and over 2 million unique visitors, while our mobile footprint is a fraction of that.

It doesn’t matter whether we can quantify the development resources needed at this juncture in time or not - it’s about protecting the future of our businesses and organizations.

Either we embrace mobile now, or be undercut by others who will have less to gain by relying on existing technology. Really, it’s the same argument that we made with print media 10 years ago - evolve or risk losing your market share to someone else.

In 24 months were going to be looking at digital devices that can deliver high speed video, perform every function of current web sites, and maintain advanced social networking - in the hands of more than half of the people in the United States, and more than that in Europe/Japan.

Better get started, because we’ve got a lot of work ahead of us.

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jszilla <![CDATA[Superhero bags of awesomeness]]> http://marveldesigner.com/blog/?p=174 2008-08-23T16:32:15Z 2008-08-23T13:58:30Z
Spider
Captain America bag
Human Torch bag

OK, I’m not sure if I could pull off this look, but these canvas messenger bags are freakin’ awesome.

They were available at superherostore.com, but they’ve since sold out.

In the event that they do become available again, I’ll probably buy all three. They were listed at $29.99 at the time.

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jszilla <![CDATA[FreeCreditCreport.com jingle]]> http://marveldesigner.com/blog/?p=167 2008-08-23T16:49:18Z 2008-08-21T16:22:51Z Sorry, but I felt the need to write these down. Oh sure, I don’t know the capitals of all 50 states, but I’ve got my jingles memorized. You have to admit that as far as marketing goes, these jingles were money well spent.

Pirate

They say a man should always dress for the job he wants,
So why am I dressed up like a pirate in this restaurant.
It’s all because some hacker stole my identity.
Now I’m in here every evening serving chowder and iced tea.
Should have gone to freecreditreport.com (yee-hah!)
I could have seen this coming at me like an atom bomb.
They monitor your credit and send you e-mail alerts.
So you don,t end up selling fish to tourists in t-shirts.

Dream girl

Well I married my dream girl, I married my dream girl,
but she didn’t tell me her credit was bad,
so now instead of living in a pleasant suburb,
we’re living in the basement at her mom and dad’s
No we can’t get a loan, for a respectable home,
just because my girl defaulted on some old credit card,
if we’d gone to FreeCreditReport.com,
I’d be a happy bachelor with a dog and a yard

Car shopping

Well I was shopping for a new car, which one’s me
A cool convertible or an SUV
Too bad I didn’t know my credit was whack
cause now I’m driving off the lot in a used subcompact
f-r-e-e that spells free
credit report dot com baby
Saw their ads on my TV
Thought about going but was too lazy
Now instead of looking fly and rolling phat
my legs are sticking to the vinyl
and my posse’s getting laughed at
f-r-e-e that spells free
credit report dot com baby

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jszilla <![CDATA[New lunch box]]> http://marveldesigner.com/blog/?p=151 2008-08-17T21:23:45Z 2008-08-17T21:23:03Z lunchbox

So check out my new lunch box, which will be replacing the old Godzilla-themed pack that I’ve been using since FOREVER.

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jszilla <![CDATA[Managing projects via Basecamp]]> http://marveldesigner.com/blog/?p=141 2008-08-27T03:13:45Z 2008-08-17T20:37:19Z

Question: Who spends an entire afternoon working on a coverletter, only to notice AFTER sending, that he’s mislabeled the opening as proJECT manager, rather than proDUCT manager?

Answer: Yours truly.

However, that brings to mind an important point; we ALL need an editor. Whether it’s writing code, designing interfaces, or scripting a storyline, collaborating with others will result in a stronger product.

I think that we have a tendency to try and do everything on our own, in order to prove just how talented we are. The problem with that line of thinking is that you could miss an obvious problem.

Let’s use IndyMoms.com as an example. When I first designed the look for that site, the color scheme was based around the color orange, which I liked a lot. However, when I showed it to my wife, she had a very different reaction and I was a bit miffed at that. She suggested an alternative, violet/tan scheme.

As much as I wanted to be right, it was more important that the site be perfect, so we asked several people in the targeted demographic which they preferred. The purple design won 8-0.

The point is that we must encourage a culture of interdependency, where we can bounce ideas off of others.

Our Innovation and Development group uses Basecamp for just that purpose. We set up projects in it and then use writeboards to shape the requirements. For the visuals, we post jpegs and then use the commenting feature as a way for team members to suggest improvements. We also utilize Basecamp to track todos, milestones and documentation for all projects. Y

Basecamp takes a fresh, novel approach to project collaboration. Projects don’t fail from a lack of charts, graphs, stats, or reports, they fail from a lack of clear communication. Basecamp solves this problem by providing tools tailored to improve the communication between people working together on a project.

You can also give people outside your organization access to as much - or as little - of the project as you need. For example, Basecamp features a simple permissions system that allows you to specify who can see which projects. For example, if you want Employee-X to see only 5 of your 13 projects, just uncheck a single checkbox on the projects you don’t want them to see.

My favorite feature is that it saves me time in the note-keeping and meeting-holding departments. People can access the files at the leisure and they document their comments themselves - saving me time.

Now if only I’d posted that cover letter on Basecamp, first.

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jszilla <![CDATA[New Publishers and title changes]]> http://marveldesigner.com/blog/?p=115 2008-08-13T00:22:56Z 2008-08-13T00:14:17Z I’ve had my first meeting with the new Publisher at The Star and my first impression is quite favorable. He obviously wants us to be more nimble/quick to market, but that makes sense when you consider the pressures that the journalism industry is facing today. He’s tough - but fair - and my spidey sense telling me that he’s going to be a great long-term leader for this organization.

As for whether I’m a director, a VP, etc … it doesn’t really matter because the mission is still the same - to help The Star expand and solidify it’s digital presence to insure that the great people of the city of Indianapolis will be served.

In the end, titles are really about money, and The Star has always been fair to me.

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